My BPS Archives

This is a repository for the files I shared at Black Pearl Sims.  They are in order starting with the earliest file unloaded to the site and ending with the last.

 

The Trellis  Project



*Featured download at BPS*



The Maxis Match Trellis matches the Maxis in-game arched picket fence and gate and is the master file for recoloring Trellis 1, Trellis 2, and the Trellis Bench.  Sims willl walk under the trellises, but won't walk through the sides of the trellises.  The set includes 6 recolors of the Master Trellis. 

Faces:
Master Trellis...2200 on 4 tiles (550/tile)
Trellis 1...480 on 4 tiles (120/tile)
Trellis 2...1096 on 4 tiles (274/tile)

All Trellises appear in the Catalog under Decorative/Sculptures for 199 Simoleons,





The Flowering Vine will correctly change with the seasons and drop leaves in the fall.  The changing-of-leaves and flowers only works if the Seasons EP is installed. It can also be used without the Seasons EP, but only the summer state will appear. This vine is based on my own template which has 2 subsets, 4 seasonal changes, and leaves that drop in the fall.  Please feel free to use my template to make your own seasons-friendly plants.  The set includes 8 recolors of the flowers...4 rose textures (ivory, pink, yellow and white) and 4 clematis textures (burgundy, lavender, pink and white).  The vine can be placed on the trellises without the use of cheats.  (The mesh for the vine is actually one I extracted from the Maxis Wedding Arch and altered in MilkShape to make it Seasons Compatible).

Faces:  2764 on 4 tiles (691 faces/tile)
Appears in the Catalog under Gardening/Flowers for 99 Simoleons.




The Outdoor Trellis Bench matches the trellises in style and is slaved to the Master Trellis for recolors.  It can be placed under the trellises without the use of cheats.

Faces:  570 on2 tiles (285/tile).
Appears in the Catalog under Seating/Miscellaneous for 98 Simoleons.


The Classic Fence Set was made to resemble the fence I have surrounding my home.  It texture-matches the Maxis in-game picket fence.  The single and double gates are slaved to the Maxis in-game "At Stake" Picket Gate.  The gates are lockable if you have OFB or a higher Expansion Pack.  Fences and gates can be placed alongside the trellises without the use of cheats. (see the header picture for an example).  The set includes 6 recolors for the fence and 6 recolors for the gates.

Faces:
Classic Fence...562
Classic Single Gate...778
Classic Double Gate...1624 on 2 tiles (632/tile)

The fence appears in the Catalog under Build Mode/Fences for 15 Simoleons.
The single and double gates appear in the Catalog under Build Mode/Gates for 150 Simoleons.



Lastly, I included a Maxis Match Double Picket Gate slaved to the Maxis in-game "At Stake" Picket Gate just because I needed one for my own game and 6 recolors of the Maxis in-game arched picket fence to match my Trellis Set recolors.

Faces: 1524 on 2 tiles (632/tile)
Appears in the Catalog under Build Mode/Gates for 150 Simoleons.

Recolors for the set include 4 Maxis Match textures...Maxis Light Wood, Medium Wood, Adirondack Wood and Adirondack Blue.  I also included two "worn" textures.  One resembles a peeling white paint and the other resembles the faded-gray color unfinished wood gets over time when exposed to the elements.  The latter is my personal favorite. ;)

The set was thoroughly game tested in a vanilla game with all Expansion Packs plus the M&G Stuff Pack.  Everything should be base-game compatible and everything is compressed to be gentle on your Downloads Folder.  If you experience problems with any part of the set, please feel free to contact me.

Ray :)


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Trellis Set Addons



 A set of new addon objects to compliment the Trellis Set.  All objects in the set are slaved to the Master Trellis from my Trellis Set so you will need that file for them to work in your game.




 The Victorian Wood Trellis matches the Victorian Porch Set from Holy Simoly.  The Seasonal Vines from the Trellis Set will fit perfectly on this trellis.  As with the original trellises, Sims will walk under the trellis, but won't walk through the sides of the trellis. 

Faces: 3500 on 4 tiles (875/tile)
Appears in the Catalog under Decorative/Sculptures for 199 Simoleons.




I've made 2 new seating objects...an Arm Chair and a Lounge Chair. 
Faces:
Arm Chair:  570
Appears in the Catalog under Seating/Livingroom for 64 Simoleons.

Lounge Chair:  930 faces on 2 tiles (465/tile)Appears in the Catalog under Seating/Recliners for 98 Simoleons.




The Addon set also inclues 2 new tables...an End Table with 2 slots and a Coffee Table with 5 slots. 
Faces:
End Table:  338
Appears in the Catalog under Surfaces/Endtable for 48 Simoleons.

Coffee Table:  338 faces on 2 tiles (169/tile)
Appears in the Catalog under Surfaces/Coffeetable for 85 Simoleons.

I've included two more recolors of the Master Trellis from my Trellis set...Maxis Dark Wood and Maxis Cherry Wood.  With the recolors icluded in the Trellis Set, you will have enough textures to match all of Holy Simoly's Porch Set recolors.

All objects were thoroughly tested in a vanilla game with all Expansion Packs plus the M&G Stuff Pack.  They should be base-game compatible and everything is compressed to be gentle on your Downloads Folder.  If you experience problems, please feel free to contact me.

Ray :)



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Wicker Patio Set



The Wicker Patio Set includes 17 new meshes.  The Loveseat is the Master file and all objects (with the exception of the seasonal trees) are slaved all or in part to it.

  
 Loveseat Master:
Faces - 1678 on two tiles
2 recolorable subsets - the wicker and the cushions
Appears in the Catalog under Seating/Sofas for 250 Simoleons

Armchair:
Faces - 1482
2 recolorable subsets - the wicker and the cushions
Appears in the Catalog under Seating/Livingroom for 200 Simoleons.

Lounge Chair:
Faces - 1650 on 2 tiles
2 recolorable subsets - the wicker and the cushions
Appears in the Catalog under Seating/Recliners for 250 Simoleons

Dining chair:
Faces - 1066
2 recolorable subsets - the wicker and the cushions
Appears in the Catalog under Seating/Dining for 140 Simoleons

Stool:
Faces - 1142
2 recolorable subsets - the wicker and the cushions
Appears in the Catalog under Seating/Dining

The Surface Group:



Dining Table:
Faces - 560
2 recolorable subsets - the wicker and the glass top
Appears in the Catalog under Surfaces/Dining for 165 Simoleons

End Table:
Faces - 570
2 slots - one on top and one on the shelf
Appears in the Catalog undeer Surfaces/Endtable for 125 Simoleons

Coffeetables:
Faces - 286
5 slots - 3 on top and 2 on the shelf
Appear in the Catalog under Surfaces/Coffeetables for 75 (1-tile) and 149 (2-tile) Simoleons

Plant Stand:
Faces - 239
6 slots - 3 on top and 3 on the shelf
Appears in the Catalog under Surfaces/Miscellaneous for 98 Simoleons

Serving Cart:
Faces - 512 on 2 tiles
5 slots - 3 on top and 2 on the shelf
Appears in the Catalog under Surfaces/Miscellaneous for 130 Simoleons

The Decorative Group:


 Patio Umbrella:
Faces - 1288
2 recolorable subsets - the fabric and the pole
Appears in the Catalog under Decorative.Miscellaneous for 79 Simoleons

Table Lamp:
Faces - 950
2 recolorable subsets - the base and the shade
Appears in the Catalog under Lighting/Tablelamps for 85 Simoleons

Urns:
Faces - 688
Appear in the Catalog under Decorative/Sculpture for 28 Simoleons each

The Seasonal Plant Group
:


 The Miniature Lemon and Orange Trees correctly change with the seasons and drop leaves in the fall.  The changing-of-leaves and flowers only works if the Seasons EP is installed. They can also be used without the Seasons EP, but only the summer state will appear. These trees are based on my own template which has 2 subsets, 4 seasonal changes, and leaves that drop in the fall.  Please feel free to use my template to make your own seasons-friendly plants.  The trees are scaled to fit in the 2 urns.

Faces - 1941
Appear in the Catalog in Build Mode under Gardening/Trees for 99 Simoleons

Recolors for the set include 2 wicker styles with 5 recolors each, 12 cushion recolors, 16 recolors of the Patio Umbrella fabric and 10 recolors of the Table Lamp Shade.  All the recolors are coordinated for easy decorating.

A collection file with custom icon is included.

And for all the recolorers...I've included a folder titled "Recoloring Aids" that contains all the shadow overlays for the objects in this set plus the two wicker texture overlays that I used.  I saved them in .png format.  To use them for recoloring, just add them as a raster layer over your color layer and set the layer to "multiply".

The set was thoroughly game tested in a vanilla game with all Expansion Packs plus the M&G Stuff Pack.  I was careful to construct the seating meshes such that the game animations work with each object.  The only object that is a little wonky is the stool.  Since it was cloned from a dining chair, the animations for pulling the stool away from the table when a Sim is seating themself is a bit odd.  The Sim pulls the chair out by grasping its back, but the stool has no back so it just sort of magically follows the Sim's hand!  There is no way to get around this, so if it bothers you, just remove the stool from the game.

Everything should be base-game compatible and everything is compressed to be gentle on your Downloads Folder.  If you experience problems with any part of the set, please feel free to contact me.

Ray :)


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Lamps Nautique



 Eight new table lamp meshes with a nautical theme.  Each lamp has two recolorable subsets...the lamp base and the shade.  I've included four recolors of the lampshade for each lamp in colors that compliment the lamp base.  All Lamps appear in the Catalog under Lighting/Tablelamps and all cost 78 Simoleons.

Faces:

Buoy Lamp - 1655
Clamshell Lamp - 1522
Conch Lamp - 1166
Goldfish Lamp - 2779
Lighthouse Lamp - 1102
Mermaid Lamp - 1922
Sailing Boat Lamp - 1185
Starfish Lamp - 836

The lamps were tested in a vanilla game with all Expansions plus M&G.  All are base game compatible and compressed to be kind to your Downloads Folder.  If you experience any problems with any of the lamps, please don't hesitate to contact me.

Ray :)


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Ornamental Pepper Plant

This was a request at BPS for an Ornamental Pepper Plant in a Pot.

 
 Faces:  2507 (This may seem a bit high, but compared to some of the Maxis plants, it's right on track.)
Appears in the Catalog under Decorative/Plants for 22 Simoleons.
I've included two recolors:  one with red and purple peppers and one with a white clay pot.
Tested in a vanilla game with all expansions plus M&G.
If you find any problems, feel free to Contact me.

Ray :)



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"My Lamps" 




*Featured Download at BPS*


Nine new table lamps modeled after lamps I actually own and use in my home.  Each lamp has two recolorable subsets...the lamp base and the shade.
All meshes are my own, made in Milkshape with the exception of the teddy used in the Teddy Bear Lamp.  I converted the bear mesh from TS3 for use as the lamp base since it looks almost exactly like my real lamp.
All textures are my own hand painted textures created in Paint Shop Pro with the exception of the teddy texture which is an edited version of a Maxis texture and Pooklet’s textures used for the wood on the Ethan Lamp.
Poly counts are as follows:
Pitcher & Bowl Lamp:  1160
Ethan Lamp:  1662
Sophia Lamp:  902
Boudoir Lamp:  1697
Hurricane Lamp:  1650
Tulip Jug Lamp:  1305
Brass Lamp:  1834
Chinese Peony Lamp:  1326
Teddy Bear Lamp:  1657

Poly counts are comparable to Maxis lamps.
There are 70 recolors including the lamp bases and shades as follows:

Pitcher & Bowl Lamp:   Lamp base recolors in adobe, antique rose, blue and ivory.  Shade recolors in blue, ivory, leather, linen, red, white and yellow.
Ethan Lamp:  Lamp base recolors in Poolket's fission, incendiary, pipebomb, primer and safetyfuse wood textures.  Shade recolors in linen and sisal.
Sophia Lamp:  Lamp base recolors in adobe, concrete, crackle, delft, dusk, marble and sand.  Shade recolors in burlap, linen, sisal and white.
Boudoir Lamp:  Lamp base recolors in blush, delft and butter.  Shade recolors in blue, gold, red and white.
Hurricane Lamp:  Lamp base recolors in silver and pewter.  Shade recolors in pink, blue, saffron, and 7 Tiffany patterns.
Tulip Jug Lamp:  Lamp base recolors in mustard and poppy.  Shade recolors in red heart stencil and gold pineapple stencil.
Brass Lamp:  Lamp base recolors in silver and pewter.  Shade recolors in linen, sisal and white.
Chinese Peony Lamp:  Lamp base recolors in alabaster, ebony and red peony patterns.  Shade recolors in alabaster, black, red, saffron and white.
Teddy Lamp:  Lamp Base recolors in pink and blue with matching shades.

Feel free to use my meshes and textures for your own creations, but please don't claim them as your own.  Credit would be appreciated, but not necessary.  Files are compressed to be gentle on your downloads folder.

The lamps were tested in a vanilla game with all Expansions plus M&G.  All are base game compatible and compressed to be kind to your Downloads Folder.  If you experience any problems with any of the lamps, please don't hesitate to contact me.

Ray :)



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The Cloister Set 



*Featured download at BPS*

Terry at BPS requested a structure be made for a lot she was making.  Although the picture provided was very small, I attempted to make something that she might like.  Fortunately, I was successful in coming up with something that was satisfactory.  Then I made three more.  I called the set “The Cloisters” i.e., a place of religious seclusion.


There are 4 versions, 1 & 2 story with a railing and 1 & 2 story without a railing. The Master is the 1 story with a railing (Cloister 3) and the others are slaves. I've done 14 recolors of the Master mesh and at Terry’s request, I  included are 2 white recolors...a clean white and a distressed white. Recolors are easy. The textures for the white recolors can be used as shadow overlays for clean or distressed recolors and the texture is a simple 512x512 image.  Non-directional patterns work best for recolors.



Recolors are (clockwise in recolor picture starting from upper left) BrownStone, CremeStone DarkGrayStone, Distressed Concrete, Distressed White, GreenStone, GrayStone, YellowStone, WhiteStone, TanStone, RockTerraCotta, RockPipeBomb, RockFission and Lemonstone.

The top of the "roof" of each mesh is even with the second or third story floor tile, i.e., the roof of the 1-story meshes is level with the second floor of a two story structure (actually it's slightly higher). So if you want to put something on the roof, you don't need a special OMSP, you just use any 1 or 2 story column, put floor tiles on it and place your object on the floor tile. Then you can delete the column and floor tile and Voila!, the object is on the roof. You don't have to delete the floor tiles because, since the top of the roof is slightly higher than the floor, the tile can't be seen. If you want, you can even have your Sims walk on the roofs! All this can be done without cheats.


The structures have footprint tiles only under each of the 4 columns so objects can be placed freely under it. Sims will walk under the object, but will not walk through the columns.
The columns closely match the games Romanesque columns and the railing matches the games Patrician fence. They all fit neatly on a 5x5 foundation or stage. Polys are
1990/tile for the versions with railings and only 627/tile for the versions without railings.

Ray :)





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Let's Go Camping!


* Featured download at BPS*

 Well, at least let your Sims go camping with my New Camping Set.  The set has 14 new meshes and 45 object recolors plus one bedding recolor.  I’ve also included a Collection File with custom icon to make it easy to find all the pieces in the game.  There are a number of heavily modded objects in the set, so please read this document carefully to understand how everything works.

Let’s start with the new Camping Appliances:


 First is the Outhouse, cloned using Numenor’s ToletStall Template and modified so it can be placed anywhere…no walls required.  The Outhouse has two recolorable subsets, the stall walls and the roof.  It comes with 4 recolors of the walls in red, blue, green and brown paint that’s just slightly worn and red, blue, green and brown shabby shingles for the roof.  It appears in the catalog under Plumbing/Toilet for a meager 45 simoleons.  Polys:  653/tile.

The Camping Stove is a fully working stovetop.  To prevent Sims from cooking meals in a non-existent oven, I’ve disabled its oven functions.  Food that requires an oven for cooking won’t appear in the stove’s menu nor will they appear in any refrigerator’s menu if this is the only stove on the lot.

If there is a second stove with oven functions on the lot, oven-cooked foods will appear in the refrigerator’s menu, but Sims will never try to cook them using the Camping Stove.  They will choose the stove with oven functions instead.  If a Sim selects a stovetop-cooked food from a refrigerator menu, it will be cooked on the stove (Camping Stove or Standard Stove) that is closest to where the Sim prepares the food.  I’ve added a decorative slot to the side work-top and one to the left cooktop burner.   The stove has both clean and dirty states.  It appears in the catalog under Appliances/Cooking for 325 simoleons.  Polys:  631/tile.

The Camping Cooler/Ice Chest is a fully functioning refrigerator with custom animations.  Sims will crouch down to remove food from the chest and will prepare the food for cooking on the tabletop that’s part of the object.  (Don’t put any deco objects in the table’s slot or your Sims won’t have a place to prepare food from the chest).  When used with the Camping Stove, foods that require an oven for cooking won’t appear in its menu.  If used with any other standard stove with oven functions, all food will appear on its menu.  The Cooler has 2 recolorable subsets…the ice chest and the table.  Included are three recolors of the chest in blue, green and yellow and 2 recolors of the tabletop in Light Wood and Medium Wood.  The Camping Cooler utilizes animations that were introduced with the University EP, so that EP is needed for the object to appear and function in the game.  It appears in the catalog under Appliances/Refrigerator for 155 simoleons.  Polys:  770.

The Camping Sink has all the functions of any TS2 sink, i.e. wash hands, get drink, wash dishes, sponge bathe, etc.  The table it’s sitting on in the picture is not part of the sink (it’s actually the Camping Endtable).  The sink mesh includes only the basin and its associated piping, but it can be placed on any standard dining table or endtable without cheats and it does not require a wall behind it.  The sink is recolorable and included are four recolors in black, brass, copper and rusty textures.  It appears in the catalog under Plumbing/Sink for 15 simoleons.  Polys:  1946.

Next are the Seating and Surface Objects:


 The Camping Dining Table is a Sim-replica of a portable picnic table I actually own.  The table has two recolorable subsets, the top and the legs, and comes with Light Wood and Medium Wood recolors of the tabletop.  It appears in the catalog under Surfaces/Dining for 550 simoleons.  Polys:  285/tile

The Camping Endtable has two recolorable subsets and comes with two recolors of the tabletop in Light and Medium Wood.  Appears in the catalog under Surfaces/Endtable for 45 simoleons.  Polys:  380.

The Camping Coffeetable has two recolorable subsets and is slaved to the Camping Endtable for recolors.  It appears in the catalog under Surfaces/Coffeetable for 45 simoleons.  Polys:  380.

The Camping Bed has all the functions of any TS2 single bed.  The bedding is slaved to Maxis bedding and I’ve included a Drab Green recolor reminiscent of those scratchy wool blankets I remember from the camping days of my youth.  The bed frame is recolorable and recolors are included in Dark, Medium and Old Wood textures.  It appears in the catalog under Seating/Beds for 250 simoleons.  Polys:  381/tile.

The Camping Cot is cloned from a base-game loveseat and has all the loveseat functions.  The fabric is recolorable and included are recolors in Canvas, Dusk and Pipebomb.  The frame is slaved to the Camping Bed.  Appears in the catalog under Seating/Sofas for 45 simoleons.  Polys:  757/tile.


The last category is Decorative Objects:


 The Camping Canopy occupies 36 tiles, but has footprint tiles only under the four corner posts.  This allows placement of objects under the canopy without cheats.  Sims will move freely under the canopy, but will not walk through the corner posts.  The roof is level with a second story floor, so to make it weatherproof, place invisible floor tiles to cover the area occupied by the canopy.  The fabric is recolorable and the download includes recolors in Canvas, Dusk and Pipebomb.  It appears in the catalog under Hobbies/Recreation for 200 simoleons.  Polys:  816/tile.

The Camping Coffeepot is recolorable and a Black recolor is included.  It appears in the catalog under Decorative/Sculptures for 10 Simoleons.  Polys:  732.

The Camping Kerosene Lantern has the functions of a tablelamp, i.e. it can be turned on and off.  It has been enabled to be used on Dining Tables and will not interfere with eating or serving food.  Recolors include Black Brass, Copper and Rust.  Appears in the catalog under Lighting/Tablelamp for 45 simoleons.  Polys:  1979.

The Camping Citronella Candle also has the functions of a tablelamp.  Recolors include Black, Brass, Copper and Rust.  It, too, has been enabled to be used on Dining Tables and will not interfere with eating or serving food.   Appears in the catalog under Lighting/Tablelamp for 5 simoleons.  Polys:  288.

The Campfire was cloned from Numenor’s 2-tile Fireplace Template and has menu options of “Light Fire”, “Poke” and “Warm Self” like the TS2 fireplaces, but the footprint has been modified so it occupies only one tile.  The animations and effects have been translated to correspond to the modified footprint.   It appears in the catalog under Appliances/Miscellaneous for 25 simoleons.  Polys:  1102.

Here’s a few screenshots to illustrate the animations associated with various objects included in the set.


 Lastly, Zookini’s Simswank Outdoor Set blends perfectly with my Camping Set, so I’ve included three recolors each of the chair and lounge fabric in Red, Yellow and Green.

Per Zookini’s policy, the meshes are not included, but you can pick them up HERE.
All meshes and textures in the Camping Set are my own.  Feel free to use them for your own creations.  Credit would be appreciated but not required.

All objects in the set were tested in a vanilla game with all Expansions plus M&G.  All are base game compatible with the exception of the Cooler/Ice Chest which requires the University EP.  Files are compressed to be kind to your Downloads Folder.  If you experience any problems with any of the objects, please don't hesitate to contact me.

Ray :)




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Camping Campfire with Roast Marshmallows Option  




After I made the campfire for my Camping Set and used it in the game several times, I wished my Sims could roast marshmallows like they can with the TS2 campfire.  So...I went ahead and added that option to this new version.  The Campfire was cloned from Numenor’s 2-tile Fireplace Template and has menu options of “Light Fire”, “Poke”, “Warm Self” and "View" like the TS2 fireplaces, and now it also has "Roast Marshmallow".  The "Warm Self " option will add comfort and the "Roast Marshmallow" option will add fun to the Sim's needs.  The footprint has been modified so it occupies only one tile and animations and effects have been translated to correspond to the modified footprint.   It appears in the catalog under Appliances/Miscellaneous for 25 simoleons.  Polys:  1102.  





This version has it's own set of GUID's so it will not replace the original campfire from my Camping Set.

Tested in a vanilla game with all expansions.  File is compressed.

Hope you enjoy this new version!

Ray :)




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Lamps "Exotique"




Four new lamps made from ancient artifacts I found while on safari in the Sahara Desert.  Well, not really.  They’re made from four converted TS3 objects that I thought would look good as lamps.  Each lamp has two recolorable subsets...the lamp base and the shade.

All textures for the recolors are my own created in Paint Shop Pro.

Poly counts are as follows:

Dragon Lamp:  1713
Terra Lamp:  1660
Fu Dog Lamp:  1187
Relic Lamp:  922

Poly counts are comparable to Maxis lamps.

There are 35 recolors including the lamp bases and shades as follows:

Dragon Lamp:  Lamp base recolors in aubergine, cobalt, dove, earth, ivory plum and poppy.  Shade recolors in black, blue, earth, gold, red and white.


Terra Lamp:  Lamp base recolors in 3 Azteca patterns and 2 Greciana patterns.  Shade recolors in gold, linen and white.

Fu Dog Lamp:  Lamp base recolors in ivory and jade.  Shade recolors in ivory and jade.


Relic Lamp:  Lamp base recolors in 3 Chinoise patterns, 1 Greciana pattern, 1 Royalty pattern, 1 Britannica pattern and 1 Victoriana pattern.  Shade recolors in gold ivory and white. 

Feel free to use my textures for your own creations, but please don't claim them as your own.  Credit would be appreciated, but not necessary.

The lamps were tested in a vanilla game with all Expansions plus M&G.  All are base game compatible and compressed to be kind to your Downloads Folder.  If you experience any problems with any of the lamps, please don't hesitate to contact me.

Ray :)




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Playable Banjo with Invisible Amp



This is a TS2 Playable Banjo with "Perform", Practice", and "Join" options and an invisible amp. 
Faces - 456
Appears in the catalog under Hobbies-Creative for 1500 simoleons

The Playable Banjo requires three files to work properly.  Place the two files, RDN_PlayableBanjo_Mesh.package and RDN_musicBanjo-noAmp.package in your Downloads folder or a subfolder of your choice.

The third file, Atavera-CustomInstrumentHack.package, is the Custom Instruments Hack by Atavera (retired), Edited by Numenor Release v4.2, compatible with any game up to Mansions and Gardens.  The hack allows custom instruments to use the "Perform" function in TS2.  Place this file where you place your hacks.  You only need one copy of  Atavera-CustomInstrumentHack.package.  If you already have this file in your game you need not install it.

Atavera's Custom Instrument Hack Compatibility With Other Hacks:

The following  hacks should work fine with Custom Instruments Hack:

•    No Autonomous Instrument Playing - by Squinge
•    No Buskers - by JM Pescado

The following hacks are NOT compatible with the Custom Insturment Hack:

•    Move Away From the Instruments - by Squinge
•    MQ No Autonomous Play Music Max Creativity - by Monique
•    No autonomous instruments + TipJar Fix - by Squinge
•    Tip Fixing - JM Pescado
•    Instruments by proxy GUID by Argon @ MATY

As a fair warning, custom playable instruments with invisible amps are quite difficult to make and require several modifications to the instrument's package files.  If you alter ANYTHING in the files with SimPE, including a "Fix Integrity",  you may irreparably break it and the instrument will no longer function and will in all likelihood crash your game.

In-Game Shots;



The Banjo uses the games guitar sounds.  Please don't ask me to make custom sounds for the Banjo.  In theory it could be done although it would be quite difficult. The sound files aren't in the instruments, they're in the game system folders in the "Sfx1.package" and "Sfx2.package" located in (Programs)\EA Games\The Sims 2 University\TSData\Res\Sound.

The first difficulty is to actually find out which ones of the many audio files included are the ones related to the musical instruments. In fact, the game calls the audio files by name (the names are visible in the ANIM files used to perform the animations), then converts the names into an "instance number" (8+8 hexadecimal number) and looks for those instances in the SFX package.

The second difficulty is that there are a lot of files to edit.  Each instrument has 10 skill levels, and 10 related audio effects; and each one of these effects is carefully coordinated with the other instruments so that you can have, for example, a skilled sim playing the piano in unison with a beginner guitar player.

If anyone would like to take on this monumental task, feel free to use my Banjo to add the alternate custom sounds.

Please do not upload this file to any site, pay or free.  You may include the Banjo in your lots, but be sure to include these instructions.  As always, please don't claim my work as your own.

The Banjo was tested in a vanilla game with all Expansions plus M&G.  The file is compressed to be kind to your Downloads Folder.  Because playable instruments were introduced with the University Expansion, that EP is required for custom instruments to work in the game.  If you experience any problems with this object, please don't hesitate to contact me.

Ray :)




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Aviolina's Silent Hill Doilies Fixed

This was a request for some recolors for Aviolina's Silent Hill Doilies.HERE. The original files weren't recolorable, but fortunately, I had already made the files recolorable and repositoried years ago for my own use. I never released them because Aviolina's policy didn't allow altering her files. However, since she hasn't been active for several years, I figured it would be all right to upload them.

If you've never seen the doilies, here is the original picture from Aviolina's download in their typical Silent Hill grundy textures.

 

 The download includes the fixed files plus four pastel clean recolors in blue, yellow, green and pink as well as a clean white recolor.

The file has the original GUID so is will replace any doilies you've used in lots, but I've changed the name of the package so you'll have to remove Aviolina's original from your game.

Credit to Aviolina for extracting the original files and making them available for TS2. All I did was make the files recolorable and repository the set for easier recoloring. Files are compressed.

 

Ray :)

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AnnoSophi's Short Cottage Blind 

 Marbi  at BPS requested recolors of AnnoSophi's Short Cottage Blind.  If you've never seen the original curtain, This is how it appears in the game: 



The download includes 32 recolors of the curtain. I've tried to include a variety of textured solids as well as prints including formal, country and children's patterns. In addition, the original file did not include a diagonal version of the curtain, so I've added one. In order for the diagonal to appear in your game, you must remove Sophi's original mesh and replace it with the mesh included in the download. This is necessary because of the way the straight and diagonal meshes are referenced to each other. I had to add the diagonal reference to the original file so they would be linked. The original mesh is unchanged, but I've renamed the file (prefixed it with my initials) to prevent inadvertent overwriting with the original. Any recolors you have of the original will still show up in the game.

My Recolors:



Meshes are included. As usual, if you experience any problems, please don't hesitate to contact me.

Ray



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Animated Sleeping Bag


 The animations are kind of neat...the Sim will walk to the foot of the sleeping bag, turn around and then "flop" onto his back and go to sleep. During the sleep cycle, the Sim will breathe and slowly roll and squirm in the bed as the familiar "Z's" float from his head. The Sim gains comfort and energy the same as they do when they sleep in a Maxis bed. When the Sim awakes, he will sit up and then push himself up to a standing position. Works for adults and children.

    This was originally a request at GOS that I decided to grant because I wanted it for my own game.

    The sleeping bag was cloned from a converted Castaway Sims leaf bed and heavily edited to work as a sleeping bag for TS2. I removed the flurry of leaves effect when the Sim "flops" on the sleeping bag that was part of the original CS leaf bed and modded various aspects so the Sim would enter the bed from the bottom and sleep with his head on the pillow (the original leaf bed allowed the Sim to enter from either the head or the foot of the bed and sleep in any random direction.) I also made it recolorable (the original leaf bed isn't recolorable) and added 4 recolors...red, brown, green and camouflage.

    Appears in the catalog in Comfort/Beds for 50 Simoleons

    999 faces per tile

    Since I had to do a lot of modding to get this to work as a sleeping bag in TS2, I did test it as thoroughly as I could in a vanilla game (that's good ole Don Lothario testing out the final version in the screenshot above) and I found no problems. However, there may be issues with it that did not show up during my testing. If you do find a problem, please don't hesitate to contact me and I'll attempt to rectify it.

   Ray
:)


12 comments:

  1. Ray, thank you for keeping these files available. Many of them I've never seen before! Fantastic work, thanks again. Greywolf3 (at PBK)

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  2. All of your stuff is AWESOME.
    Cheers, Lisa :)

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    1. Thanks so much for your comment. I'm glad you like my creations.

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  3. I found your site (sort of) by accident. I'm glad I did! There's some really great stuff here. Thanks for sharing. :)

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  4. I like a lot of his creations!
    thank you very much
    Sofya

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  5. I'm glad I found your BPS creations. I have been looking for "The Trellis Set", and "My lamps" are absolutely gorgeous.

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  6. Beautiful things. Thanks so much for sharing with us. You are truly talented.

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  7. I requested the CS leaf bed be recolored as a sleeping bag and someone pointed me in your direction. It's like you knew what I wanted before I dreamed it up. Thank you Genie!

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  8. I really want your banjo, but I have a couple of questions before installing it. Is it compatible with Cyjon's Practice Perform Changes (http://cyjon.net/node/194) and No Home Buskers (http://cyjon.net/node/193)?

    Also, I'm squeeing over your lamps. The elegant brass one is exactly what I needed!

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    1. Croidure, I use both of those hacks in my contemporary hood and they don't conflict with Atavera's instrument hack. The banjo should work fine in your game. The only hacks that conflict are those mentioned in the banjo post.

      Glad you like the lamps. The brass lamp is a Sim-replica of a lamp I actually own and use in my sitting room.

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  9. I stumbled upon your site a few months ago by accident. I was looking for a forsythia bush for my game, and Google brought me to you. I'm so thankful for this happy accident. Your creations are amazing. I've downloaded most everything. Your lamps, clocks, all your wonderful "utility room" items, the beautiful plants and trellis set, I can't get over how fantastic it all is. I've rarely made a point of thanking a creator. Usually I download and dash. Today I'm saying thank you, because you are definitely one of my favorite creators, and um....marry me? ;)

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  10. Like many ... google brought me. I was seeking a sink for "kit built homes" in my latest neighborhood and found so many other goodies. I am stunned by the grooviness and tried to remember to heart everything I downloaded but that sure doesn't seem like enough Thanks for all the items you've posted and worked so hard on. so here is Extra THANKS.

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